Wednesday, 29 September 2010

Here it is!!!


Does it look like me?

Making it 3D


Then looking at the side view I moved all the points forward to match the side reference picture. I started with the points I knew where to place, like the profile, side of noes and eyebrow and then placed the rest in relation to those.

Face Mask

After putting the reference pictures on seperate planes I used the create lines tool to trace where all my topology lines were using the snap tool to make sure all the lines matched up. I then selected a shape, right clicked, and then converted it to an edible poly. I then used the attach tool to create the rest of the face and used the wheld tool to make all the seperate points join up.

War Paint!!

These are the topology lines for my face that will be my guide for creating the polygons. The lines on the cheek should be a bit more spread out but apart from that I am happy with it.

Wednesday, 22 September 2010

Reference Pictures


Lens distortion is used to straighten the face. The profile picture had to be distorted further because the camera was pointing more downwards that the other photo. Lined them up in Adobe Photoshop.