I found the hair and fur tool very difficult to use. I had difficultly stopping the hair going through the head even though I told it to collide with polygons. Also even though I had styled the hair so it was all straight and tidy some stray hairs still stuck up at strange angles.
To solve this problem I tried making hair using polygons. I created a copy of the top of the head and using the cylinder tool I created a ponytail and a fringe. I used my reference photo to create a material for the hair and I made slight changes to the uvwmap just to get the material looking right.
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